10-Yard Fight – Games – Nintendo Entertainment System (NES)

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  9. 10-Yard Fight – Games – Nintendo Entertainment System (NES)

The main idea of this game is that players take control of a football team and have the task of trying to score a touchdown before the clock runs out.

Players start out as a high school team. Games consists of two halves. One touchdown must be scored before time runs out in each half or the game is lost. After a touchdown is scored, the half ends and the 2nd half of the game starts. If the player scores in both halves, they win the game, and then move on to the next level of difficulty. Difficulty levels after high school go from college, pro, then to super. The higher the difficulty, the less amount of time is given for a player to score a touchdown.

Since the game is concerned with scoring touchdowns, in the 1 player game the player is always on offense. Players can score points for completing passes and for gaining yards by either rushing or passing. Scoring a touchdown also adds to the players score, as does any remaining time on the clock after the touchdown is scored. Also after a touchdown, the player can add on to their score by kicking an extra point.

Other rules on the field include getting a 1st down to add time to the clock. If the player throws an interception or go four downs without getting a 1st down, they are penalized yards.

In a 2 player game, the second player plays defense until it’s their turn to play offense.

System(s) Arcade
Famicom
Nintendo Entertainment System (NES)
MSX
Media Type(s) Arcade:
Arcade machine ROM chips

Famicom:
Cartridge

Nintendo Entertainment System (NES):
Cartridge

MSX:
Cartridge
Release Date(s) Arcade:
December 5, 1983

Famicom:
Japan: Aug 30, 1985

Nintendo Entertainment System (NES):
North America: October 18, 1985
United Kingdom: December 6, 1985

MSX
1986
Developer(s) Arcade:
Irem

Famicom:
Irem

Nintendo Entertainment System (NES):
TOSE
Director(s) No information available
Publisher(s) Arcade:
ADP Automaten GmbH
Electrocoin
Irem
Taito

Famicom:
Irem

Nintendo Entertainment System (NES):
Nintendo
Designer(s) Hiroshi Yamauchi, Gunpei Yokoi
Producer(s) Gunpei Yokoi
Programmer(s) No information available
Composer(s) Ichirō Takagi
Genre(s) Sports, American football
Max. Players
Alternate Name(s) Arcade:
No information available

Famicom:
Japan: てん ヤード ファイト

Nintendo Entertainment System (NES):
No information available
Rated Not Rated
Series Not Applicable
ROM Version No information available
ROM Date September 22, 1996
ROM Size 92 KB
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Image(s) and Video(s)
Banner (680X94 in .PNG) 36.48 KB
Box 3d (903X1401 in .PNG) 399.61 KB
Box Back (496X680 in .PNG) 257.09 KB
Box Front (497X680 in .PNG) 207.82 KB
Box Full (3470X2080 in .JPG) 974.99 KB
Box Spine (149X1080 in .JPG) 28.76 KB
Cartridge 3d (500X609 in .PNG) 49.66 KB
Cartridge Front (783X890 in .PNG) 1.05 MB
Clear Logo (400X162 in .PNG) 8.5 KB
Game Over (256X224 in .PNG) 1.08 KB
Gameplay 01 (256X240 in .PNG) 1.77 KB
Gameplay 02 (256X240 in .PNG) 3.38 KB
Game Select (256X240 in .PNG) 1.51 KB
Game Title (256X240 in .PNG) 1.20 KB
Marquee (1920X533 in .PNG) 318.84 KB

Manual
Manual (16 Pages in .PDF) 4.12 MB

Music
Music (47 seconds in .MP3) 735.51 KB
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Information and Source(s):
Information provided by: Retro Games Box (RGB), Launchbox, RetroGames.cz and Wikipedia. The information presented above is provided for your reference; however, Retro Game Box (RGB) takes no responsibility for any errors or omissions in the content on this website.

Should any of the information provided above be incorrect, we kindly ask you to contact us with the accurate details and the corresponding source(s). The information presented was deemed correct at the time of publishing or updating this page, which is indicated below.

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Retro Game Box (RGB) Staff

Original: March 7, 2025 9:17 PM Mountain Standard Time (MST)(UTC-7)
Revised: June 27, 2025 7:32 PM Mountain Standard Time (MST)(UTC-7)

Author:

Wrecks
Founder | Admin | Contributor | Gamer

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