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- 8 Eyes – Games – Nintendo Entertainment System (NES)
8 Eyes is set in a post-apocalyptic future. Mankind is recovering from hundreds of years of chaos and nuclear war, and civilization is being rebuilt by the Great King, who harnesses the power of the eight jewels. The jewels, known as the 8 Eyes, were formed at the centers of eight nuclear explosions that came close to destroying the Earth. The 8 Eyes have mysterious power which, in the wrong hands, could bring about the end of the world. The Great King’s eight power-hungry dukes steal the jewels for themselves and banish the King to the nuclear wastelands, threatening to once again plunge the Earth into war.
The player controls Orin the Falconer and his fighting falcon Cutrus1. His mission is to penetrate the Dukes’ eight castles and retrieve the 8 Eyes. With the help of Cutrus, you must fight the Dukes’ soldiers, nuclear mutants, and the duke of each castle to retrieve the jewels. After the jewels have been recovered, you must return them to the Altar of Peace so that the Great King may return and finish rebuilding the Earth.
System(s) |
Evercade Family Computer Disk System (Famicom) Nintendo Entertainment System (NES) Windows Based Computers |
Media Type(s) |
Evercade: Cartridge ROMs Family Computer Disk System (Famicom): Cartridge Nintendo Entertainment System (NES): Cartridge Windows Based Computers: Floppy Disk |
Release Date(s) |
Evercade: May, 20 2020 Family Computer Disk System (Famicom): Japan: September 27, 1988 Nintendo Entertainment System (NES): North America: January 1990 Windows Based Computers: Worldwide: August 14, 2019 |
Developer(s) | Thinking Rabbit |
Director(s) | Tōru Ishikawa |
Publisher(s) |
North America: Taxan Japan: SETA |
Designer(s) | Hideki Shimura |
Producer(s) | Hiroyuki Imabayashi |
Programmer(s) | Hiroto Nakamura |
Composer(s) | Kenzou Kumei |
Genre(s) | Platform |
Max. Players | Single-player, 2 Players Co-Op1 |
Alternate Name(s) | No information available |
Rated | Not Rated |
Series | Not Applicable |
ROM Version | No information available |
ROM Date | September 22, 1996 |
ROM Size | 92 KB |
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![]() ![]() Image(s) and Video(s) |
Advertisement (738X1024 in .PNG) 501.08 KB Banner (2100X281 in .JPG) 71.03 KB Box 3d (903X1401 in .PNG) 1.79 MB Box Back (496X680 in .PNG) 560.58 KB Box Front (497X680 in .PNG) 549.64 KB Box Full (3366X2100 in .PNG) 7.39 MB Box Spine (281X2100 in .JPG) 69.54 KB Cartridge 3d (500X609 in .PNG) 60.59 KB Cartridge Front (718X800 in .PNG) 713.87 KB Clear Logo (400X162 in .PNG) 32.33 KB Gameplay (256X240 in .PNG) 2.4 KB Game Title (256X240 in .PNG) 2.59 KB Marquee (1920X533 in .PNG) 316.91 KB |
![]() Manual |
Manual (24 Pages in .PDF) 1.35 MB |
![]() Music |
Music (48 seconds in .MP3) 1.11 MB |
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Below are slides of the images we have available to download, which are listed in the image(s) and video(s) section above, automatically pauses if the mouse is in the area but will restart when you move the mouse out of the area.
1No matter if you are engaging in a game with one or two players, you will embark on a single adventure. In a single-player mode, the first controller is responsible for moving both Orin and Cutrus, whereas in a multiplayer setting, the first controller manages Orin while the second controller is designated for Cutrus.
In a two-player game, you’re cooperating on a single score.
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Retro Game Box (RGB) Staff
Original: March 6, 2025 9:54 PM Mountain Standard Time (MST)(UTC-7)
Revised: June 27, 2025 7:31 PM Mountain Standard Time (MST)(UTC-7)
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